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🐳 The Best Unity WebSocket Plugin for All Platforms.
KlayGE is a cross-platform open source game engine with plugin-based architecture.
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline
Software implementation of floating point numbers and operations
Laigter: automatic normal map generator for sprites!
Unity blog-post sample showing BatchRendererGroup and Burst/JobSystem. Focus is high performance even on budget mobile devices. Unity 2022.3.5 or above required
Examples of various Unity 2D Physics components and features.
Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, mu…
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such as Boss Room.
A first person multiplayer shooter example project in Unity
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Additional tools for Visual Effect Artists
頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン
A rendering sample that demonstrates bindless deferred texturing using D3D12
Public repository for my GDC 2019 presentation "Breaking Down Barriers"
A demo of various normal map filtering techniques for reducing specular aliasing
This repo contains older DX11-era samples that were previously hosted on CodePlex
Implement software virture texture using Unity 2019
GPU Driven Particles Rendeing using Unity's SRP
Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline